<!-- hide from old browsers	

//Pictures to switch between

var Rollpic1 = "/Graphics/NewSite/intro1.gif";
var Rollpic2 = "/Graphics/NewSite/intro1a.gif";
var Rollpic3 = "/Graphics/NewSite/intro1b.gif";
var Rollpic4 = "/Graphics/NewSite/intro2.gif";
var Rollpic5 = "/Graphics/NewSite/intro2a.gif";
var Rollpic6 = "/Graphics/NewSite/intro2b.gif";
var Rollpic7 = "/Graphics/NewSite/intro3.gif";
var Rollpic8 = "/Graphics/NewSite/intro3a.gif";
var Rollpic9 = "/Graphics/NewSite/intro3b.gif";
var Rollpic10 = "/Graphics/NewSite/intro3c.gif";

//Start at the what pic:
var PicNumber=1;
//Number of pics:
var NumberOfPictures=10;
//Time between pics switching in secs
var HowLongBetweenPic=2;

//SwitchPic Function

function SwitchPic(counter){


	if(counter < HowLongBetweenPic){
	
		counter++;
		
		//DEBUG in the status bar at the bottom of the screen
		window.status="Switch picture at 2 : "+counter+" PicNumber: "+PicNumber+" ";
		
		//Display pic in what <IMG> tag roll is what I called the image
		document.roll.src = eval("Rollpic" + PicNumber);
		
		//function calls itself
		CallSwitchPic=window.setTimeout("SwitchPic("+counter+")",1500); 
		
		}
		
	else{

		//if its not the last picture goto the next picture

		if(PicNumber < NumberOfPictures){
			PicNumber++;
			SwitchPic(0);
		}

//		//its the last picture go to the first one
//		else{
//			PicNumber=1;
//			SwitchPic(0);
//		}

	}
}
// Stop hiding from old browsers -->

